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Super mario bros wii world 2 mid castle star coins
Super mario bros wii world 2 mid castle star coins








super mario bros wii world 2 mid castle star coins

Roy is defeated after getting hit three times. Mario also needs to avoid getting squished by Roy. When Roy jumps out of a pipe, he causes a tremor upon landing, which temporarily stuns any players on the ground.

super mario bros wii world 2 mid castle star coins

He attacks by popping out of pipes that Magikoopa produces with his magic before the start of the battle. There is no Checkpoint Flag.īehind the blue doors, Roy Koopa is fought here for the second time.

super mario bros wii world 2 mid castle star coins

If Mario or any of the other players stay too long between a wall and the edge of the screen, the autoscrolling level squishes them, instantly killing them and causing them to lose a life. Lava Bubbles are also common in this castle. In order to complete that area quickly, the player needs to take the upper route, the lower route, and the center route in that exact order. If the correct path is taken, a chime indicating so sounds and the player will go to the next part if it is incorrect, a buzzer sounds and the player will have to repeat the same area all over again. This is an autoscrolling castle level filled with lava pits, and three-way corridors, of which only one is the correct path, much like in Super Mario Bros.










Super mario bros wii world 2 mid castle star coins